The Art and Design Team at 10 Chambers Collective is responsible for creating the visual and aesthetic elements of the company's games. This includes designing environments, characters, and various in-game assets, ensuring they align with the overall creative vision. The team employs diverse skills ranging from concept art and animation to technical artistry and workflow infrastructure, ultimately bringing immersive and visually captivating experiences to life.
Anders Bodbacka
Co-Founder and Techincal Art D...
Anders Svärd
Art Director
Bianke Swart
Creative Designer
Borna Andersson
Junior VFX Artist
BurenErdene A.
Senior Concept Artst
Elia Anagrius Stampe...
Lead VFX Artist
Erik Spellerberg
Senior Environment Artist
Gustav Engman
Senior Environment Artist
Jakob Pålinger
Senior Hard Surface Artist
Jonas Ekholm
Creative Designer
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