Bochang Wu is an accomplished software engineer with a focus on game development, currently employed at Activision since January 2021 as a Software Engineer II, following a progression from Software Engineer I. Prior experience includes working as an Associate Engineer on the Core Engine Team at Treyarch from June 2019 to November 2020, and as a Tools Engineer Intern at Netease Games, where significant contributions were made to the development of a map editor and optimization of performance. Bochang holds a Master of Science in Computer Science with a specialization in Game Development from the University of Southern California, completed in 2019, and a Bachelor of Science in Electrical and Computer Engineering from Shanghai Jiao Tong University, earned in 2017.
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