Patricio Gonzalez Vivo is a seasoned professional in the fields of graphic engineering and machine learning, currently serving as a Staff Experience Developer for GenAI Prototyping at Adobe. Prior roles include Graphics & ML Engineer at Modyfi, where responsibilities included developing popular user modifiers and training style models for image generation, and Principal Graphic Engineer at Runway, focusing on integrating machine learning and real-time GPU modules into rendering pipelines. At Facebook Reality Lab, Patricio held various leadership positions, including Technical Art Director, overseeing cross-functional creative teams and contributing to VR storytelling. Additional experience includes roles as Assistant Professor at institutions such as ITP and Parsons School of Design, and as a Creative Coder for projects like the mi ZX Flux app with Hellicar & Lewis. Patricio holds an MFA in Design & Technology from Parsons School of Design and has completed multiple degrees in arts and psychology.
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