Anil Rohatgi is an experienced professional in the field of graphics engineering and architecture, currently serving as GPU Architecture Manager at Apple since October 2013, where responsibilities include overseeing the Advanced Graphics Prototyping team and driving research and development for custom silicon. Previously, Anil held pivotal roles such as GPU Design Engineering Manager and Lead Graphics Engineer at Apple, and Lead Computer Graphics Engineer at Raydon Corporation, where innovative real-time graphics technologies were developed. Anil also founded Augo Inc., focusing on augmented and virtual reality applications, and began a career at Electronic Arts, contributing to multiple AAA titles. Anil's academic background includes two master's degrees from Georgia Institute of Technology in Electrical Engineering and Electrical and Computer Engineering, complemented by research experience in RFID systems.