Roman Kozak is an experienced professional with expertise in game physics, animation, and software development. Currently serving as a Research and Development Specialist at Banzai.Games since January 2020, Roman focuses on addressing animators' challenges and enhancing animation tools through innovative algorithms. Concurrently, Roman is a Game Physics Teacher at the Moscow Institute of Physics and Technology, where a semester course on game physics was developed and taught to Master's degree students. Prior experience includes roles as a 3D Animator and Modeller at Avatunes, where an augmented reality game was successfully created, a Computer Science Teacher at School 1298, and a Junior Software Engineer at Acronis, where data backup algorithms were studied and optimized. Roman holds a Master's degree in Computer Science from the Moscow Institute of Physics and Technology, completed in 2021.
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