The Software Development Team at Criterion Games is responsible for designing, developing, and implementing cutting-edge game software. This team of skilled engineers collaborates on various aspects of game development, including gameplay mechanics, online functionalities, and rendering technology, ensuring high-quality performance and player experience. Through innovation and teamwork, they play a crucial role in bringing immersive gaming experiences to life.
Aidan Eyre
Online Software Engineer
Andrew Matthews
Software Engineer
Andy Clark
Senior Tools Engineer
Christos Loukovikas
Rendering Software Engineer
Cristian Nechifor
Senior Gameplay Engineer
Dimitris Kamileris
Software Engineer
Jack O'Neill
Tools Engineer
Krystian Slawinski
Software Engineer
Lizzie Briggs
Associate Software Engineer
Paul Rayment
Software Engineer
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