The Software Engineering Team at Ghostpunch Games is responsible for designing, developing, and maintaining the core systems and technologies that power the studio's cutting-edge games. This team ensures high performance, scalability, and robustness across various platforms, including console, PC, mobile, and XR. They collaborate closely with other departments, such as design and art, to deliver seamless and engaging gaming experiences.
Dalton M.
Generalist Software Engineer
James Thompson
Senior Software Engineer
Jeff Hiebert
Senior Software Engineer
Joshua Crow
Principal Software Engineer
Julio Delgado Abreu
Software Developer
Nick Pedalino
Software Engineer
Olivia Lahay
Software Engineer
Sean Hill
Software Engineer
Wayne Harvey
Senior Software Engineer
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