Micha Noordegraaf is an accomplished professional with extensive experience in art direction and visual effects within the gaming industry. Currently serving as Head of Art and VFX Director at Larian Studios since January 2021, Noordegraaf oversees gameplay and cinematic visual effects teams for the acclaimed project Baldur's Gate 3. Prior roles include Technical Art Director at Ubisoft, where responsibilities encompassed setting priorities for graphics features and ensuring technical quality for Hyper Scape, and CG Supervisor at Electronic Arts, focusing on art content development for various projects like SimCity. With a career spanning over 15 years, Micha has held significant positions at renowned companies such as Electronic Arts, Black Rock Studio, and Guerrilla Games, contributing to notable titles while consistently enhancing visual quality and leading teams of artists. Educationally qualified from HAN University of Applied Sciences, Noordegraaf has demonstrated a commitment to excellence in game art and graphics.
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