Palle Hoffstein is an experienced professional in the gaming industry, having held various roles across reputable companies. As an Art Producer at Massive Entertainment - A Ubisoft Studio, Palle contributed to high-quality visual content. Previously, Palle served as Creative Director at Ubisoft Blue Byte, where innovative game concepts were developed. Palle also worked as a Game Design Producer at Electronic Arts, while earlier roles included Producer/Designer at Magellan Interactive and Level Designer at Backbone Entertainment. Palle holds a degree in Filmmaking with a focus on Producing from Vancouver Film School, completed in 1996.
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