Nick Heltne

Technical Artist at Mob Entertainment

Nick Heltne is an experienced technical artist currently working at Mob Entertainment since October 2021, where responsibilities include addressing technical issues across various departments in video game creation. Previously, Nick held the position of Art Director, managing a team of 40 on Poppy Playtime Chapter 3, overseeing 2D art, 3D environment art, character art, technical art, and animation. As Environment Art Director and Lighting Artist for Project Playtime, Nick directed environment art and contributed to lighting with a team of 5-10 reports. Additionally, as Lead Environment and Lighting Artist on Poppy Playtime Chapter 2, Nick led a team of 3 in creating environmental design and style. Earlier roles include UI Designer at The Intelligence Factory and Graphic Designer & Photographer at The Fource Group.

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