James Sathre is an accomplished Advanced Artist specializing in Lighting, currently working at Monolith Productions under WB Games since September 2022. With extensive experience as a Senior Technical Artist in lighting and pipeline development at That's No Moon and Bend Studio, James has contributed to notable projects including "Days Gone" on PS4. Previous roles encompass positions at Rainmaker Entertainment, Sony Pictures, and DreamWorks, where James developed tools, integrated pipelines, and enhanced lighting techniques across various mediums. James holds degrees in Computer Science and Visual and Game Programming, showcasing a strong foundation in both technical and artistic domains.
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