Binrong Zheng is a Game Artist at Novarama since August 2020, specializing in modeling and texturing realistic style assets in both high and low poly. Previously, Binrong served as a Quality Assurance Tester, focusing on identifying and addressing bugs, proofreading, and translating content in Chinese while adhering to tight deadlines and emphasizing teamwork. Prior experience includes the role of Assistant Webmaster at ERAD MEDIA from May 2018 to October 2019, where Binrong managed HTML and CSS page programming, as well as overseeing Chinese version WordPress blogs and website content. Educational credentials include a Master in Creation of Videogames from UPF Barcelona School of Management (2019-2020) and a degree from Universitat de Barcelona (2015-2019).
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