Richard Petrie is a seasoned technical professional with over two decades of experience in software engineering and technical direction within the gaming industry. Currently, Richard serves as the Technical Director and Senior Software Engineer at PrecisionOS since June 2020. Prior to this role, Richard spent a decade at Electronic Arts as a Lead Engineer, contributing to notable titles such as FIFA Mobile and Battlefield Hardline. Richard's career includes significant positions as Lead Programmer at Slant Six Games and Studio Technical Director at Action Pants/Ubisoft Vancouver, with earlier roles at Electronic Arts and VideoSystem. Richard holds a Bachelor of Science degree in Computer Science from the University of Aberdeen.