Conan Zhang

Senior Gameplay Engineer at ProbablyMonsters

Conan Zhang is an experienced Gameplay Engineer with a strong background in developing innovative gaming solutions across several prestigious companies. Currently at ProbablyMonsters since June 2021, Conan is contributing to gameplay development on an exciting project. Previously, at 343 Industries from May 2019 to June 2021, Conan played a key role in developing character AI for Halo Infinite using C++. Prior experience includes developing character gameplay systems for Hogwarts Legacy at WB Games / Avalanche and co-founding Grace Foundry, a VR game studio. Additional freelance experience includes projects for nura and Cirque Corporation, focusing on gesture recognition technology and input demonstrations. Educational qualifications include a Master’s degree in Entertainment Arts & Engineering and a Bachelor’s degree in Computer Science from the University of Utah, alongside an International Baccalaureate Diploma from Skyline High School.

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