Jared Brown is a highly skilled Staff Software Engineer at Riot Games since August 2015, specializing in Player Experience Services. At Riot Games, Jared has taken on the role of Tech Lead, overseeing architecture design and implementation of integrations between internal content systems and various game platforms, with a current emphasis on enhancing content publishing efficiency and engagement. Previous positions at Riot include Senior Software Engineer and Associate Software Engineer, contributing to the integration between game clients and content management systems and developing APIs and web applications. Earlier experience includes serving as LAMP Director and AVID Coordinator at the Regents Scholar Society at UCLA, where Jared recruited and trained college tutors for AVID students. Additionally, an internship at Rubicon Project involved designing and implementing user interfaces for a new web application. Jared holds a Bachelor of Science degree in Computer Science from UCLA, completed in 2015.