Simone Angeloni is a highly experienced software engineering professional with a strong background in leading technical teams and managing software development projects across various industries. Currently serving as a Staff Software Engineer at Rocksteady Studios Ltd since November 2022, Simone previously held positions such as Software Engineering Manager at Gousto, Engineering Manager / Technical Director at Payload Studios, and Lead Software Engineer at Foundry. Notable expertise includes managing backend and UI development, defining technical strategies, and overseeing teams working with multiple programming languages and frameworks, including C++, NodeJS, and Python. Simone also contributed as a technical reviewer for several books on game development and held key engineering roles at companies like Mark Roberts Motion Control, Creative Assembly, and Crytek. Education includes a degree in Technical Lead for Electronic and Telecommunication Systems from ITIS Enrico Fermi.