The Game Development Team at Studio Gobo is responsible for creating engaging and immersive gaming experiences across various platforms. Comprised of skilled professionals in programming, design, animation, and audio, the team collaborates to develop innovative gameplay systems, pioneering features, and stunning visual elements that bring renowned IPs to life. With a focus on quality and creativity, they leverage their expertise and cutting-edge technology to push the boundaries of what games can achieve.
Adam Russell
Lead Game Designer
Aitor Gomez
Game Programmer
Ali Cormack
Principal Software Engineer
Andrea Zanelli
Senior Technical Animator
Anthony Littlewood
Programmer
Ben Pickersgill
Audio Designer
Giang Tống
Senior Software Engineer
Michael Boyle
Senior Software Engineer
Niklas Andersson
Software Engineer
Álvaro Eric Arias Mo...
Systems Designer
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