Alexandre Sendra is an AI Programmer at Studio KRAFTON Montréal since October 2024, previously serving as a Gameplay Programmer at QUANTIC DREAM from November 2022 to October 2024, where responsibilities included developing systems for a ranged weapon, aim assist, and AI melee behavior for the project Star Wars Eclipse. Prior experience includes a role as a Gameplay Programmer at Eidos-Montréal from July 2017 to November 2022, contributing to various projects such as a cancelled Deux Ex game, Marvel's Guardians of the Galaxy, and an unannounced project, where work involved systems related to inventory management, ranged weapons, projectiles, and gameplay mechanics on both Unreal Engine 4 and 5. Alexandre holds a 2nd Cycle degree in Game Development from Université de Sherbrooke, a Bachelor's degree in Computer Science from EPITECH, and a High School Diploma in Physics.