Parker Hamilton is an experienced game designer with a strong background in systems design and teaching. Currently serving as the Lead Systems Designer at Sucker Punch Productions since February 2012, Parker has contributed to notable projects such as Ghost of Tsushima and its Director’s Cut, as well as Infamous: Second Son and Infamous: First Light. Prior experience includes a position as Lead Systems Designer at Day 1 Studios on the game F.E. and a role as an Adjunct Professor at DePaul University, instructing students in the fundamentals of game design. Earlier in the career, Parker worked as a Senior Designer/Scripter at The Collective on Star Wars: Revenge of the Sith and served as a Research Assistant in the AI Lab at the University of Michigan. Parker holds a Bachelor of Science in Engineering in Computer Science from the University of Michigan, with expertise in artificial intelligence and various mathematical disciplines.
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