Nabila Amadou is a skilled software engineer with a focus on Unreal Engine and real-time embedded systems. Currently serving as a Real-time Embedded Systems Software Engineer at Thales since October 2024, Nabila previously held positions as an Unreal Engine C++ Software Engineer at PixelPool, where contributions were made to a large codebase for 3D virtual merchandising, and as an Unreal Engine C++ Developer & Data Scientist at REBLIKA, developing a framework for an avatar editor platform. Nabila's academic background includes a Master's degree in Game and Media Technology from Utrecht University and a Bachelor's degree in Electrical Engineering and Information Technology from Darmstadt University of Applied Sciences. Experience also includes research on animation realism during a Master’s thesis at Utrecht University and engineering roles at iNDAT Robotics GmbH.