Caroline Doyle is a Research & Technology Specialist at 3C Institute. Caroline has over ten years of experience in the video game industry, holding positions such as QA Lead and Assistant Producer. Caroline has experience with a variety of development software and platforms, including Windows, Mac, Android, Linux, Unity, Unreal, Wwise, and FMOD. Caroline is responsible for overseeing all aspects of the games in development, including gameplay, sound FX, music, control scheme, and graphics. Caroline has also created design documents for original and licensed titles, and is responsible for asset submissions to licensors for approval to use in games. In addition, they have handled ESRB and PEGI ratings submissions for all Jakks titles. Caroline has produced six titles at Jakks Pacific.
Caroline Doyle has a Bachelor of Arts in Sociology from the University of California, Davis. Caroline also has a degree from a coding bootcamp in Full Stack Web Development from the University of North Carolina at Chapel Hill. Caroline is currently taking sociology classes at Moorpark College.
Caroline Doyle reports to Deb Childress, Chief of Research & Learning Content. Some of their coworkers include Thea Cox - Research & Technology Specialist, Ashley Alvord - Senior Research & Technology Strategist, and Randi Ingram - Research Associate.
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