Samy Guinet-Arrio

Lead Game Designer on Dofus Touch at Ankama

Samy Guinet-Arrio has a diverse work experience in the gaming industry and web development. Samy started their career in 2012 as a web developer and graphic designer at Neets A/S. In 2013, they worked as a freelance web developer before joining FSKORP as a graphic designer. Later in 2013, they became an integrator web at Agence TNT. In 2014, they had roles as a web developer at Y-KWIS and as a graphic designer and web developer at Reconnaissance 2.0. In 2015, they worked at Gameloft as a game economy designer. From 2016 to 2018, they worked at Ankama as a game designer, level builder, and assistant level builder. In 2019, they joined Wizcorp as a game designer. Samy returned to Ankama in 2020, working as a game designer and later promoted to the lead game designer on Dofus Touch in 2021.

Samy Guinet-Arrio started their education in 2010 at IUT 1 Joseph Fourier, where they obtained a DUT degree in Services et Réseaux de Communication between 2010 and 2012. Following this, they attended Université de Caen Normandie from 2012 to 2014, where they pursued a degree in LLCE Anglais. In 2012, they also attended Gamagora and completed a DU in Game Design/Level Design. From 2013 to 2014, Samy studied at Université Blaise Pascal (Clermont-II) in Clermont-Ferrand, obtaining a Licentiate degree with a specialization in multimedia design. Finally, from 2014 to 2016, they attended Polytech'Nice-Sophia and acquired a Master's degree in Gestion de Projet Innovants Jeux Vidéos.

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