Samuel Basset

Mission Designer at Asobo Studio

Samuel Basset has work experience in the gaming industry. Samuel worked at Asobo Studio as a Mission Designer starting in July 2021. Prior to that, they were a Technical Game Designer and Level Designer at Runes Studio from June 2020 to August 2020. During their time at Runes Studio, Samuel developed various features using UE4 blueprints and behavior tree, designed an arena for testing purposes, and created documentation on Notion for mechanics, controls, and abilities. Before joining Runes Studio, Samuel worked as a Game Designer & Programmer at Burden Of Light in July 2018.

Samuel Basset pursued higher education in the field of Game Design & Management. From 2016 to 2019, they attended Rubika and earned a Bachelor's degree in the same field. Building upon their undergraduate studies, from 2019 to 2021, Samuel pursued a Master's degree at Rubika, further specializing in Game Design & Management.

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