Tomas Svoboda

Software Developer at Basemark

Tomas Svoboda has a diverse work experience in the field of software development. Tomas started their career at Bohemia Interactive in 2005 as a Scripter and Game Designer. In 2012, they joined SCIA as a Software Engineer, where they worked on various aspects of the SCIA Engineer project. This involved tasks such as developing the general framework, GUI, business logic, and rendering using C++ and Visual Studio. Tomas then moved on to Eaton in 2016, where they held the position of Senior Embedded Software Engineer. During their time at Eaton, they worked on Project Galileo, focusing on designing visualizations and implementing them on HMI devices using C++, Boost, and Windows CE. Tomas'sresponsibilities included implementing new GUI features, new PLC communication protocols, optimization, bug fixing, and creating automated tests. Recently, in 2019, Tomas joined Basemark as a Software Developer.

Tomas Svoboda obtained their Master's degree in Computer Science from Charles University during the period from 2005 to 2012.

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