Dmitry Malkin is a Staff Software Engineer at BedRock Systems since August 2020, with prior experience as a Senior Software Engineer at Real-Time Systems GmbH from May 2017 to August 2020, focusing on hypervisor technologies and system firmware. Dmitry began a career in software engineering at Positive Technologies, working on R&D for a bare-metal hypervisor, and continued to develop significant expertise in virtualization and hardware interfaces. Earlier roles include Software Engineer at Portalux, developing C# WPF-based applications, and Software Developer at Nival Interactive, contributing to Unreal Engine 3.0 development. Dmitry holds a Master's degree from the Moscow Institute of Physics and Technology, earned from 2001 to 2007.
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