Eric Kramp

Product Designer at Beezwax

Eric Kramp has a diverse work experience in the field of design and animation. Eric started their career in 2006 at COCO Studios as an Animator and Technical Artist. In this role, they worked on character animation using Maya and also contributed to code architecture and development in the Unity3d Game Engine.

In 2009, Eric moved on to work as a Designer at their own company, Eric Kramp, where they honed their design skills. Eric then joined Rendez-vous Labs in 2012 for a brief period as a Designer.

Following that, Eric joined The Box Fort in 2011 as a Designer, where they worked until 2013. Eric then took on a role as a Senior Interaction Designer at Kognito in 2012. At Kognito, they focused on user interface and motion graphics design, leading the transition from Flash-based to Unity-based projects. Eric also worked on developing products for web, mobile, and multiple platforms.

Most recently, Eric Kramp worked as a Product Designer at Beezwax Datatools, Inc. starting in 2018. Further details about their role and responsibilities in this position are not provided in the given information.

Eric Kramp attended San Francisco State University from 2001 to 2006, where they focused their studies on Cinema & Animation. No specific degree was mentioned in the provided information.

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