Mike Dudley

Realtime VFX Artist at Beyond-FX

Mike Dudley is an accomplished Realtime VFX Artist with extensive experience in the gaming industry, currently working at Beyond-FX since September 2017 and Skydance Interactive since November 2016. Prior experience includes significant contributions at Naughty Dog, where Mike developed VFX for acclaimed titles such as the Uncharted series and The Last of Us from December 2008 to June 2016. Mike also held roles at Electronic Arts as a Senior VFX/Technical Artist, creating particle VFX for various projects, and at Point of View, Inc. as a Senior Technical Artist focused on technical art and special effects. Additional early career positions include Artist at Player 1, FX Technician at Interactive Life Forms LLC, and various special effects technician roles. Mike's education includes coursework in Theater Arts at California State University, Fresno, and a high school diploma from Clovis West High School.

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