Denys Bastov has a diverse range of work experience in the technology industry. Denys is currently the CTO and Co-Founder of Bezel, a position they have held since 2021. Prior to this, Denys worked at Oculus VR from 2018 to 2021 as a VR Design Prototyper, where they developed interactive prototypes and built VR design and prototyping tools.
From 2015 to 2018, Denys worked at Magic Leap, first as a Sr. Software Engineer and later as a Software Engineer. During their time there, they implemented internal tools for data collection and computer vision teams, developed prototypes for machine perception features, and collaborated with game development teams on demos, user research, and prototypes.
Before their time at Magic Leap, Denys worked as a Researcher at the University of Pennsylvania from 2015 to 2015. Denys conducted computer vision research and developed a posture tracking application using OpenCV. Denys also co-founded and served as a board member for Penn Play, an annual game development hackathon, and worked as a CETS Consultant, providing IT support and assistance to faculty, staff, and students.
Denys gained valuable experience during their role as a Software Engineering Intern at Google ATAP (Project Tango) in 2014. Denys worked on multiplayer prototypes showcasing Tango tablet capabilities, contributed to short and long-range spatial mapping in Unity3D, developed a networked system using Google Play Game Services, and provided SDK feedback.
Overall, Denys Bastov's work experience showcases their expertise in VR design, prototyping, software engineering, computer vision, and game development.
Denys Bastov attended the University of Pennsylvania from 2011 to 2015, where they pursued a Bachelor of Science in Computer Science with a specialization in Digital Media Design. Prior to that, from 2009 to 2011, they studied at the Leysin American School in Switzerland, though the specific degree and field of study during that period are not mentioned.
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