André Nolandi has over 16 years of work experience in various roles. André is currently working as a 3D Character Artist at Big Time Studios since October 2021. Prior to this, they worked at Petit Fabrik as a 3D Character Artist from September 2019 to September 2021. André also worked in partnership with Massive Work Studio from November 2016 to July 2019, where they were responsible for modeling characters, creatures, environments, and props for the game DOLMEN. André has experience working as a Freelancer, where they focused on modeling and texturing characters, creatures, and props for game development. Additionally, they have previous experience as a Network Support Analyst at BT from October 2013 to August 2016, as a Graphic Designer at 4P Mídias from May 2012 to January 2013, as a TSM Storage Administrator at IBM from January 2011 to September 2011, and as a System monitor at IBM from August 2008 to January 2010. Early in their career, André worked as a Web Designer as a freelancer from January 2005 to April 2007.
André Nolandi's education history begins in 2010 when they attended Universidade Paulista. André pursued a technologist degree in Graphic Design and completed their studies in 2012.
In the same year, André also enrolled in MELIES | Escola de Cinema 3D e Animação, where they pursued online courses in different fields. André completed a program in ZBrush Digital Sculpting in 2012, followed by a program in 3D Modeling, which they completed in 2012 as well.
Overall, André Nolandi has a technologist degree in Graphic Design from Universidade Paulista and has also acquired skills in ZBrush Digital Sculpting and 3D Modeling through online courses at MELIES | Escola de Cinema 3D e Animação.
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