Mark Skelton has an extensive work experience in the gaming industry. Mark started their career at 7th Level in 1997 as a 3D artist. Mark then joined Blizzard Entertainment in the same year as a 3D modeler and worked there until 2003. In 2004, they worked at Luma as the Lead 3D Modeler and Texture Artist. Mark then moved on to Obsidian Entertainment in 2005 as the Lead 3D Modeler. In 2006, they joined 3DRealms as the Lead 3D Modeler and worked there until 2009. Mark then worked at Lightbox Interactive from 2009 to 2012 as the Lead 3D Artist. Mark then joined Cloud Imperium Games in 2013 as an Art Director, and in 2016, they moved to Bluepoint Games where they currently hold the position of Art Director.
Mark Skelton completed their education at The Art Institutes, where they earned an AA degree in Computer Animation. Mark attended this institution from 1993 to 1995.
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