Joshua Cogswell

Rigging Artist at Blur Studio

Joshua Cogswell has a diverse work experience in the animation industry. Joshua started their career at Boeing ESAL in 2008, where they worked as a Rigger, Modeler, and Technical Director. Joshua then moved on to Project X Productions as a Lead Technical Director in 2009. Later that year, they joined Rhythm & Hues as a Technical Animation TD. In 2010, they briefly worked at Project X Productions as a Technical Director before returning to Rhythm & Hues as a Technical Animation TD until 2013. In 2013, they joined Yazar Media Group, LLC as a 3D Artist, where they worked on character modeling, texturing, rigging, and animation for a mobile game called "Candy Cave." Finally, since 2014, they have been working at Blur Studio as a Rigging Artist, where they have been involved in rigging characters, creatures, and vehicles for various unannounced game projects.

Joshua Cogswell began their education journey at Front Range Community College from 2004 to 2006. Although no specific degree or field of study is mentioned, it is assumed that Joshua completed some courses during their time at the college. Following this, Joshua attended the University of Silicon Valley from 2006 to 2009, where they obtained a Bachelor of Arts (B.A.) degree in Digital Art and Animation.

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