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Roman Rath

Senior R&d Engineer at Candera

Roman Rath is a highly experienced Senior R&D Engineer with a robust background in software development for the automotive and gaming industries. Currently at CANDERA GmbH since February 2019, Roman specializes in developing the Candera Graphics Engine utilizing C++ and OpenGL technologies across various embedded platforms. Previous roles include senior positions at Socionext Europe and Greentube I.E.S. GmbH, where Roman contributed to 3D game development for multiple platforms using Unity3D, C#, and C++. Roman's career also includes significant contributions to firmware development at Ceyeclops, optimization work at NVIDIA, and graphics programming at Rockstar Vienna. Roman holds a Master’s Degree in Computer Sciences from Technische Universität Wien.

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