SM

Santiago Castañeda Muñoz

Senior Unity Engineer at Chartboost

Santiago Castañeda Muñoz has a diverse work experience in the game development industry. Starting in 2018, they worked as an Independent Developer, where they created and implemented features for games on various platforms such as Android, IOS, and PC. Santiago also optimized performance and utilized tools like Android SDK, Google Play Services, and XCode.

In 2019, Santiago joined Space Dwarves Entertainment Inc. as a Game Engineer, where they collaborated with project owners and design leads to develop game features. Santiago focused on user interface, C#, and systems design to create user-friendly interactions.

Later in 2019, they worked as an Independent Developer again and developed TapTapCars: Traffic Jam!, a game built in Unity. Santiago followed design instructions, integrated third-party services, and connected tunable game variables through Google Sheets and Firebase Remote Config.

In 2019, Santiago joined Tilting Point as a Client Engineer. Santiago ensured compliance with iOS 14 app transitioning and distributed SDKs through GitHub packages and Unity Package Manager. Santiago also enhanced Tilting Point's in-house SDK and integrated third-party SDKs such as Leanplum, Amplitude, Adjust, and Firebase.

Most recently, Santiago started working at Chartboost in 2022 as a Unity Engineer. Santiago has been involved in the development and distribution of Chartboost's Helium SDK for Unity, including SDK distribution through Unity Package Manager and wrapping the SDK for Android and iOS using industry standards. Santiago has also created CI/CD Pipelines through GitHub Actions.

Overall, Santiago Castañeda Muñoz has gained extensive experience in game development, SDK distribution, third-party integrations, and optimizing performance across various platforms.

Santiago Castañeda Muñoz has obtained an Intensive English Certificate from Full Sail University. Additionally, they have achieved a Bachelor of Science in Game Design with a field of study in Game and Interactive Media Design, also from Full Sail University. In terms of additional certifications, Santiago has completed courses in Communication Fundamentals and Up and Running with C# from Lynda.com in January 2017.

Links


Org chart