Marco Corbetta

Vice President Of Technology at Cloud Imperium Games

Marco Corbetta is an accomplished technology executive with extensive experience in game development and technical leadership. Currently serving as Vice President of Technology and Senior Technical Director at Cloud Imperium Games since January 2015, Marco has been pivotal in developing innovative planetary and procedural technologies for the Massive Online Universe involving projects like StarEngine, Star Citizen, and Squadron 42. Prior to this, Marco held senior technical roles at Crytek from January 2001 to December 2014, where significant contributions included leading efforts on the Crysis franchise and mentoring large engineering teams. Marco's expertise encompasses pioneering computer vision techniques, developing high-quality normal maps, and implementing facial animation solutions in early game titles. Previous positions also include serving as CTO at Crytek USA and roles at Milestone s.r.l., Prograph Research, and STMicroelectronics, showcasing a strong background in software engineering and technology development.

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