Tony Mosley is a seasoned User Interface Artist currently at Cloud Imperium Games since June 2021, specializing in diegetic interface design for immersive gaming experiences. Prior to this role, Tony served as a Product Designer at Wyoming Interactive, contributing to the design of a Learning Management System. Experience also includes a tenure as UI, UX, and Web Designer at Ultimate Performance, where Tony worked on data-driven projects for a global personal training business. A freelance Graphic and Web Designer role saw contributions to a SaaS project that evolved into an app. Additionally, Tony has lectured on Web and Multimedia at the University of Salford, and held positions as a Web Designer/Front-end Developer at Recycling Lives Ltd, a Web and Graphic Designer at Big Fish Internet, and a Web & Graphic Designer at Catcha.com. Educational qualifications include an Advanced Diploma in Graphic Design and Multimedia from Limkokwing University and an Arts Foundation degree from Rochdale College.
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