Benoît Louzas is an experienced project director specializing in cloud transformation, currently leading projects at Cloud Temple since February 2023. Previously, Benoît served in various roles at Gameloft from December 2017 to February 2023, overseeing cross-platform game engine development and contributing to significant projects, including the first Apple Arcade title. As a certified Scrum Master, Benoît has enhanced agile methodologies within teams. Prior roles include managing new product development at WATCHEVER GROUP and producing influential games at Larian Studios, including "Divinity: Dragon Commander." Benoît holds a Master’s degree from the International Institute of Multimedia and a Scrum Master certification from Scrum Alliance.
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