Aaran Burnett

Senior VFX Artist at Coatsink

Aaran Burnett has a diverse work experience in the field of visual effects (VFX) and graphic design.

From 2018 to 2019, Aaran worked as a Technical/VFX Artist for Black Shamrock - a Virtuos Studio. In this role, they were responsible for creating environmental and weapon VFX for a game using Unity. They also contributed new ideas for VFX assets, created animated shaders, optimized 3D assets and VFX, and provided time estimates for tasks.

In 2018, Aaran also worked at Swish Print as a Retail Assistant and Graphic Designer/Retoucher. They were involved in creating and tweaking designs for advertisements and custom products, as well as retouching images through color correction, airbrushing, and other techniques. They also provided customer assistance and managed stock control.

Since 2019, Aaran has been employed at Coatsink, where they have held multiple roles. As a VFX/Technical Artist on Jurassic World Aftermath, they focused on concepting and experimenting with various VFX styles, creating sprite sheets, and matching VFX to animations for cinematic scenes. As a VFX Artist on Transformers Battlegrounds, Aaran worked on shaders, created sprite sheets, and implemented VFX ideas to match the animations of autobots and decepticons. They also contributed to establishing pipelines and overall looks for both projects.

Aaran's most recent position at Coatsink is as a Senior VFX Artist, which they started in 2023. Specific responsibilities and accomplishments in this role are not provided, as the information is limited to the company and start date.

Aaran Burnett completed an HND in Computer Arts at Edinburgh College (Sighthill campus) from 2012 to 2014. Following this, from 2014 to 2016, Aaran pursued a Bachelor of Arts (BA Hons) degree in Computer Arts at Abertay University.

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