Vladislav Videnov

C++ Developer at Coherent Labs

Vladislav Videnov began their work experience in 2016 at Bleckmann where they worked as a Warehouse Operator, handling shipments, solving inventory problems, and inspecting goods. Vladislav worked there on a mix of part-time and full-time basis until January 2019.

In 2017, Vladislav interned at RE-liON BV, where they developed a framework in C++ for a virtual reality Small Unit Immersive Trainer. The framework defined rules and conditions for a mini-game playable in the trainer, developed for the Ministry of Defense of The Netherlands. Vladislav'sinternship lasted from September 2017 to February 2018.

In 2019, Vladislav had two work experiences. First, they worked as a Quality Control Inspector at ZT Systems, Almelo from July to October. Then, they served as a Graduate Student Intern at RE-liON BV, where they developed a Virtual Reality interaction prototype using Unity 3D. The prototype allowed users to interact with virtual elements like User Interface and Game Objects. Vladislav'sinternship at RE-liON BV lasted from February to July.

In 2020, Vladislav joined Coherent Labs as a Technical Support Engineer, providing technical support to customers. Vladislav later became a Technical Support Engineer II in May 2021 and then transitioned to the role of a C++ Developer in February 2023.

Vladislav Videnov attended the Professional High School in Mechanic Engineering "Vladimir Komarov" in Silistra, Bulgaria from 2009 to 2014. Vladislav earned a High School Diploma with a focus on Computer Technology/Computer Systems Technology during their time there. After completing high school, Vladislav furthered their education at Saxion University of Applied Sciences from 2014 to 2019. Vladislav graduated with a Bachelor of Science degree in Computer Games and Programming Skills.

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