Gafgar Davallius is the CEO, Creative Director, Programmer, Artist, and Co-Founder at Coilworks. Gafgar was previously a Senior Software Engineer at Coffee Stain Studios from February 2019 to November 2020. There, they focused on performance and network optimizations for Satisfactory but also had other tasks, including prototyping new features and implementing them, and sometimes counseling other studios in relationship with Coffee Stain Studios. Some of their tasks included adding a building recolor feature that worked with a generalized instancing system, writing a new delta serialization system for conveyors, and developing a new transport tube & pipe building feature. Gafgar also implemented and evaluated multiple new spline-based build tools for the game while improving the ones that were there to minimize artifacts in the spline mesh rendering. Additionally, they streamlined general build mechanics in the game. Gafgar also created a new Crossplay multiplayer solution using Epic Online Services to enable multiplayer between Steam and Epic Games Store. This was a lot of work, as it involved stripping out multiple old systems with a lot of legacy and implementing a new solution with a fresh and yet-to-be released EOS SDK. Finally, they added a fast hierarchical cheat menu with quick approximate string match filtering and keyboard navigation to streamline cheats or debugging, which improved development speed significantly.
Gafgar Davallius pursued a variety of game development related courses at the University of Skövde.
A direct report to Gafgar Davallius is and Henrik Karppinen - Concept & Environment Artist, Co-Founder.
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