As Software Development Manager, Patrick’s responsibilities include monitoring the status of software projects in development and under maintenance, assisting in programming schedule management, facilitating the creation and installation of content management systems, and providing support to project teams with on-site installations. Bringing over 15 years of experience leading multidisciplinary teams in the design and development of compelling interactive media, Patrick’s work includes museum exhibits, websites, and games. Patrick specializes in using meaningful play and engaging storytelling to create powerful learning experiences.
Patrick received a Masters of Entertainment Technology in Game and Interactive Design from Carnegie Mellon University and a Bachelor of Arts in Printmaking and Digital Media from Penn State University.
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