Dmytro Yakovenko

VFX Artist at Counterplay Games

Dmytro Yakovenko is a VFX Artist with extensive experience in creating visual effects and shaders across multiple game development environments. Currently employed at Counterplay Games since December 2022, Dmytro specializes in Unreal Engine, utilizing Niagara and Blueprints for gameplay and cinematics, while also providing masterclasses on optimization techniques. Previously, Dmytro held the position of Lead VFX Artist at Wargaming, where responsibilities included shader creation, VFX team coordination, and pipeline development. Additional experience includes roles at PlayQ, Room 8, and EJaw, focusing on establishing best practices for integration and optimization, as well as creating stylized and photoreal visual effects. Dmytro holds a degree in engineering with a specialization in laser and optoelectronic technology from Харьковский национальный университет радиоэлектроники.

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