Chad Greene is an experienced Lead Lighting Artist with a strong background in game development and visual arts. Currently employed at Crystal Dynamics since July 2022, Chad specializes in real-time lighting and cinematics using Unreal Engine 5. Prior to this role, Chad held positions at Studio Wildcard, Color Creative LLC, and ChadCo, focusing on lighting, shaders, modeling, and animation. Notable prior roles include Senior Art Director at Microsoft Studios, where Chad contributed to high-profile projects such as Ryse and State of Decay, and Principal Art Director at THQ for the Saint's Row series. Chad's extensive technical skills include expertise in software such as Maya, Photoshop, and After Effects, supported by academic qualifications in Fine Art and Graphic Design.
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