Jasmine Rider is a Systems Designer at Crystal Dynamics, with previous experience as a Technical Game Designer at Arcadia Games, Inc. and Adept Games, and a Technical Designer at Soulbound Studios. Jasmine has designed and implemented numerous game features across various platforms, focusing on player customization, cross-game mechanics, and RPG systems. Notable work includes leading the development of prototypes and investor presentations at Arcadia, as well as contributing to accessibility features at Minecraft Education Edition. Educational background includes a Bachelor of Science in Computer Science and Game Design from DigiPen Institute of Technology, supplemented by roles as a Game Design Tutor and Teaching Assistant.
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