Christopher Raine is an experienced programming professional with a strong background in game development. Currently serving as Lead R&D Physics Programmer at Crytek since May 2008, Christopher has also held roles as Senior R&D Programmer and Senior PS3 Console Programmer within the same company. Prior experience includes positions as Lead Engine Programmer at 10Tacle Mobile GmbH and Engine Programmer at Limbic Entertainment, with earlier roles at Inverse Entertainment, nikoworld, and X-Ample Architectures. Christopher's educational background includes studies at Technische Universität Darmstadt.
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