Pavlo Ilin is a highly experienced game programmer with a robust background in game development, currently serving as a Principal Game Programmer at Crytek since July 2015. Throughout the career, Pavlo has held various roles, including Senior Game Programmer and Gameplay Programmer at Crytek, and previously worked at Phlox Team as a Game Programmer, focusing on architecture, gameplay features, and tools development using Houdini. Early career experience includes a position as a Software Engineer at Luxoft and as a Student Researcher at HTW Berlin's INKA research group. Pavlo holds a Master's degree in Computer Science and a Bachelor's degree in Computer Science, both from Odessa National Polytechnic University.
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