Leo Boudoin has worked at Darewise since 2021, first as a Technical Game Designer Intern from July 2021 to December 2021, and then as a Technical Game Designer starting in January 2022. Prior to that, Leo worked at Cecly in 2019 as a Game & Level Designer for the Atramento project. While at Cecly, Leo worked with a team of 3 people to remake the previous student project, Inlocked, and publish it on the App Store. Leo was responsible for designing roughly half of the levels and also helped with integrating the art. Before joining Cecly, Leo worked at Teleperformance in 2017 as a Customer Service Staff for Clash Royale.
Leo Boudoin received their Master's degree in Game Design from Rubika, where they studied from 2016 to 2021. Before that, they completed their French Baccalauréat at Lycée La Salle Passy in 2016. In their Baccalauréat, Leo focused on a Scientific Major, with a minor in Math.
Sign up to view 0 direct reports
Get started