Ozgur Korkmaz has a diverse work experience in the software engineering field. Ozgur is currently working as a Senior Software Engineer at DarkVision Technologies Inc. since January 2023. Before that, they served as a Systems Architect at CubicFarm Systems Corp. from August 2021 to December 2022. Prior to that, Ozgur worked at Kabam as a Senior Software Engineer from December 2019 to August 2021.
From November 2016 to October 2019, Ozgur was employed at Hothead Games as a Senior Software Engineer. In this role, they were responsible for the implementation and maintenance of game modes, as well as assisting designers and client programmers. Ozgur also designed, implemented, and maintained scalable Match Making and Lobby frameworks.
From December 2015 to October 2016, Ozgur worked at United Front Games as a Server Engineer for the game Smash+Grab, where they transitioned from webserver to game server coding. Ozgur was also a core programmer of the web infrastructure team, responsible for researching and implementing a horizontally scalable web infrastructure.
Prior to that, from January 2012 to December 2015, Ozgur worked as a Server Engineer at United Front Games on unannounced titles and TriadWars. Ozgur contributed to building the web infrastructure using various technologies including node.js, C#, redis, and postgresql.
Finally, from August 2008 to January 2012, Ozgur served as a Build & Tools Engineer at United Front Games for the games ModNation Racers and LittleBigPlanet Karting. In this role, they assisted in developing tools for managing testing and reporting of builds and implemented a smoke testing component for the in-house game engine.
Overall, Ozgur Korkmaz has a strong background in software engineering, with expertise in game development, web infrastructure, and building scalable systems.
Ozgur Korkmaz obtained a Bachelor of Science (B.Sc.) degree in Computer Science from Vancouver Island University. Ozgur attended the university from 2002 to 2008.
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