Daniel Runyan is a Game Engineer at Digital Insight Games (DIG) since August 2022. Previously, Daniel worked as a Contract Software Engineer at Future House Studios. Daniel has experience leading projects across different disciplines, migrating to UE4, implementing UI for VR, and meeting extreme deadlines. Daniel also worked as a Student Researcher at Brigham Young University, where Daniel designed game frameworks and taught others UE4 integration. Additionally, Daniel has interned at Sage Automotive Interiors, focusing on improving automotive interior finishes. Daniel holds a Bachelor's degree in Computer Science from Brigham Young University.
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