Ray Davis is the CEO and co-founder of Drifter Entertainment, a Seattle-based game development studio focused on creating AAA games for VR and PC/Consoles since June 2016. Prior to Drifter, Ray held several key positions at Epic Games, including Studio Manager and General Manager for Unreal Engine 4, where responsibilities encompassed managing Seattle office operations, enhancing developer outreach, and overseeing significant production shifts. From February 2010 to September 2013, Ray served as Technology Director for HoloLens and previously as CTO and Development Manager for Xbox/Kinect at Microsoft, contributing to device specifications and pioneering depth camera technology in gaming. Earlier in career, Ray was the Lead Programmer for Gears of War 1 & 2 at Epic Games, playing a critical role in gameplay systems and Unreal Engine 3 features. Ray holds an education from the New Mexico Institute of Mining and Technology.
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