Damien Gleizes is a seasoned UI Programmer with extensive experience in game development and software engineering. Currently serving as a Senior UI Programmer at Eidos-Montréal since May 2022, Damien works on an unannounced project utilizing Unreal Engine. Prior to this role, Damien amassed substantial experience at Ubisoft from February 2014 to April 2021, contributing to notable titles such as Skull and Bones, Hyperscape, Watch Dogs Legion, Far Cry 5, and Far Cry New Dawn, managing diverse responsibilities in UI development and cross-studio collaboration. Earlier career roles included R&D positions at Dassault Systemes and Virtools, where Damien focused on integrating programming languages and enhancing software capabilities. Educational background includes studies at EFREI - Grande école du numérique from 2001 to 2006.
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